![]() This lure is more effective than the other Wilderness lure, particularly because in the first type ( basic Wilderness luring), the victim may easily figure out that he is being lured while in this lure he or she does not have any suspicious parts to it (until, of course, the lurer attacks). However, the lurer succeeds most of the time, especially if he or she uses Ranged or Magic, because the lurer can still attack the victim while he or she is running away. ![]() Sometimes, the victim can escape if they have a lot of food and if they have "run" turned on. Once in Deep Wilderness, the lurer, chatting with the victim as if they're really teamed up, suddenly and abruptly attacks (sometimes, the lurer will lure the victim to a high-risk world before attacking) the victim. The lurer usually gives an excuse for going deep into the Wilderness, such as, "The guy we want to kill is there". Because teaming up in the Wilderness is very common, the victim usually does not suspect anything. Backstabbing lure Īnother type of Wilderness luring involves the lurer pretending to team up with the victim. In this case, you should report both players. Sometimes another player is working with the lurer, and will refer you to this video. The unlit candle room is separate from the lit candle room, you will not be able to see and pick up your items. Some videos show anti-luring that includes dropping your items right at the bottom of the stairs however, you will still lose them. You will not be able to retrieve your items after selling the candle back. This is done because they believe they will be obtaining the victims items as soon as the trade is done. In return for the candle, the lurer will usually give the victim a large sum of GP. Then, the lurer will ask the victim to go up the stairs, and sell the lurer the candle. In this lure, the lurer asks the victim to drop items in the back of the room. However, with an unlit candle, the room is dark, and you can only go a few spaces into it. This special properties of this room is that with a lit candle, you can enter the whole room and move about freely. Remember: do not take anything across the ditch that you are not willing to lose.The candle lure takes place in the room that one obtains the boots of lightness. ![]() If you see PVM Jurrasic on world 6 (or any other world), the dude is a piece of shit. There's a related video to the one in the original post that shows all of this happening to a guy, but yeah. They will ask you to trade them to get the money and runes while standing in a spot such that your character inexplicably runs out of the safe zone to get to them (nice game, Jagex), at which point you are fucked. Then they have you grab your expensive items, skull yourself, drain your prayer, switch to Legacy, wear the skull, and hop the ditch (if you're dumb enough to actually make it to this point, I honestly do not know what to tell you). They'll take you through a dry run with your items banked, take you across the ditch, trade you in a safe zone, and give you the Demonic Skull (when during the real run they would give you the money and the telegrab runes). In case anyone's curious as to how they get you with this, the guy actually referred me to the video in the original post (it would not surprise me if the moderator who made the video is in on this shit). Someone actually tried to get me with this over the weekend
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