![]() And on the flipside of this, the moment you finish a mission, all body parts of all your units will be instantly healed, but your overall hitpoints will be unchanged unless you rest at a base with a Medical Bay.Ĥ) Even a regular enemy can ruin your day if underestimated The thing to know is this: using a medkit in battle will recover overall hitpoints, but won't do anything about damaged or disabled body parts. You can view the status of a unit's body parts in the human(oid) icon next to them orange means a body part is damaged, while red means a body part is disabled. Each unit has an overall health value, but they're also made up of different body parts, each of which have their own independent health value. ![]() Information on enemy whereabouts is what decides the outcome of a battle, and high ground is your greatest ally in this regard.ģ) Understand how damage and injuries work Whenever I start a mission, I always look for the nearest highest ground, and send my soldier with the highest perception up to the top in order to spot enemies as quickly as possible.
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